the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 11 lines 465 B view raw
1#include "Model.h" 2 3class ChickenModel : public Model 4{ 5public: 6 ModelPart *head, *hair, *body, *leg0, *leg1, *wing0,* wing1, *beak, *redThing; 7 8 ChickenModel(); 9 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); 10 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim = 0); 11};