the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "Model.h"
2
3class ChickenModel : public Model
4{
5public:
6 ModelPart *head, *hair, *body, *leg0, *leg1, *wing0,* wing1, *beak, *redThing;
7
8 ChickenModel();
9 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
10 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim = 0);
11};