the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "..\Minecraft.World\Mth.h" 3#include "ChickenModel.h" 4#include "ModelPart.h" 5 6ChickenModel::ChickenModel() : Model() 7{ 8 int yo = 16; 9 head = new ModelPart(this, 0, 0); 10 head->addBox(-2.0f, -6.0f, -2.0f, 4, 6, 3, 0.0f); // Head 11 head->setPos(0, (float)(-1 + yo), -4); 12 13 beak = new ModelPart(this, 14, 0); 14 beak->addBox(-2.0f, -4.0f, -4.0f, 4, 2, 2, 0.0f); // Beak 15 beak->setPos(0, (float)(-1 + yo), -4); 16 17 redThing = new ModelPart(this, 14, 4); 18 redThing->addBox(-1.0f, -2.0f, -3.0f, 2, 2, 2, 0.0f); // Beak 19 redThing->setPos(0, (float)(-1 + yo), -4); 20 21 body = new ModelPart(this, 0, 9); 22 body->addBox(-3.0f, -4.0f, -3.0f, 6, 8, 6, 0.0f); // Body 23 body->setPos(0, (float)(0 + yo), 0); 24 25 leg0 = new ModelPart(this, 26, 0); 26 leg0->addBox(-1.0f, 0.0f, -3.0f, 3, 5, 3); // Leg0 27 leg0->setPos(-2, (float)(3 + yo), 1); 28 29 leg1 = new ModelPart(this, 26, 0); 30 leg1->addBox(-1.0f, 0.0f, -3.0f, 3, 5, 3); // Leg1 31 leg1->setPos(1, (float)(3 + yo), 1); 32 33 wing0 = new ModelPart(this, 24, 13); 34 wing0->addBox(0.0f, 0.0f, -3.0f, 1, 4, 6); // Wing0 35 wing0->setPos(-4, (float)(-3 + yo), 0); 36 37 wing1 = new ModelPart(this, 24, 13); 38 wing1->addBox(-1.0f, 0.0f, -3.0f, 1, 4, 6); // Wing1 39 wing1->setPos(4, (float)(-3 + yo), 0); 40 41 // 4J added - compile now to avoid random performance hit first time cubes are rendered 42 head->compile(1.0f/16.0f); 43 beak->compile(1.0f/16.0f); 44 redThing->compile(1.0f/16.0f); 45 body->compile(1.0f/16.0f); 46 leg0->compile(1.0f/16.0f); 47 leg1->compile(1.0f/16.0f); 48 wing0->compile(1.0f/16.0f); 49 wing1->compile(1.0f/16.0f); 50} 51 52void ChickenModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) 53{ 54 setupAnim(time, r, bob, yRot, xRot, scale, entity); 55 if (young) 56 { 57 float ss = 2; 58 glPushMatrix(); 59 glTranslatef(0, 5 * scale, 2 * scale); 60 head->render(scale,usecompiled); 61 beak->render(scale,usecompiled); 62 redThing->render(scale,usecompiled); 63 glPopMatrix(); 64 glPushMatrix(); 65 glScalef(1 / ss, 1 / ss, 1 / ss); 66 glTranslatef(0, 24 * scale, 0); 67 body->render(scale,usecompiled); 68 leg0->render(scale,usecompiled); 69 leg1->render(scale,usecompiled); 70 wing0->render(scale,usecompiled); 71 wing1->render(scale,usecompiled); 72 glPopMatrix(); 73 } 74 else 75 { 76 head->render(scale,usecompiled); 77 beak->render(scale,usecompiled); 78 redThing->render(scale,usecompiled); 79 body->render(scale,usecompiled); 80 leg0->render(scale,usecompiled); 81 leg1->render(scale,usecompiled); 82 wing0->render(scale,usecompiled); 83 wing1->render(scale,usecompiled); 84 } 85} 86 87void ChickenModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim) 88{ 89 head->xRot = xRot / (float) (180 / PI); 90 head->yRot = yRot / (float) (180 / PI); 91 92 beak->xRot = head->xRot; 93 beak->yRot = head->yRot; 94 95 redThing->xRot = head->xRot; 96 redThing->yRot = head->yRot; 97 98 body->xRot = 90 / (float) (180 / PI); 99 100 leg0->xRot = (Mth::cos(time * 0.6662f) * 1.4f) * r; 101 leg1->xRot = ( Mth::cos(time * 0.6662f + PI) * 1.4f) * r; 102 wing0->zRot = bob; 103 wing1->zRot = -bob; 104}