the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 25 lines 712 B view raw
1#pragma once 2#include "TileEntityRenderer.h" 3 4class ChestModel; 5 6class ChestRenderer : public TileEntityRenderer 7{ 8private: 9 static ResourceLocation CHEST_LARGE_TRAP_LOCATION; 10 //static ResourceLocation CHEST_LARGE_XMAS_LOCATION; 11 static ResourceLocation CHEST_LARGE_LOCATION; 12 static ResourceLocation CHEST_TRAP_LOCATION; 13 //static ResourceLocation CHEST_XMAS_LOCATION; 14 static ResourceLocation CHEST_LOCATION; 15 16 ChestModel *chestModel; 17 ChestModel *largeChestModel; 18 boolean xmasTextures; 19 20public: 21 ChestRenderer(); 22 ~ChestRenderer(); 23 24 void render(shared_ptr<TileEntity> _chest, double x, double y, double z, float a, bool setColor, float alpha=1.0f, bool useCompiled = true); // 4J added setColor param 25};