the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "CaveSpiderRenderer.h" 3 4ResourceLocation CaveSpiderRenderer::CAVE_SPIDER_LOCATION = ResourceLocation(TN_MOB_CAVE_SPIDER); 5float CaveSpiderRenderer::s_scale = 0.7f; 6 7CaveSpiderRenderer::CaveSpiderRenderer() : SpiderRenderer() 8{ 9 shadowRadius *= s_scale; 10} 11 12void CaveSpiderRenderer::scale(shared_ptr<LivingEntity> mob, float a) 13{ 14 glScalef(s_scale, s_scale, s_scale); 15} 16 17ResourceLocation *CaveSpiderRenderer::getTextureLocation(shared_ptr<Entity> mob) 18{ 19 return &CAVE_SPIDER_LOCATION; 20}