the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "Model.h" 3 4class BlazeModel : public Model 5{ 6 7private: 8 ModelPartArray upperBodyParts; 9 ModelPart *head; 10 11public: 12 BlazeModel(); 13 int modelVersion(); 14 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); 15 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim = 0); 16};