the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Model.h"
3
4class BlazeModel : public Model
5{
6
7private:
8 ModelPartArray upperBodyParts;
9 ModelPart *head;
10
11public:
12 BlazeModel();
13 int modelVersion();
14 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
15 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim = 0);
16};