the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "MobRenderer.h"
3
4class BatModel;
5
6class BatRenderer : public MobRenderer
7{
8 static ResourceLocation BAT_LOCATION;
9 int modelVersion;
10
11public:
12 BatRenderer();
13 virtual void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
14
15protected:
16 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
17 virtual void scale(shared_ptr<LivingEntity> mob, float a);
18 virtual void setupPosition(shared_ptr<LivingEntity> mob, double x, double y, double z);
19 virtual void setupRotations(shared_ptr<LivingEntity> mob, float bob, float bodyRot, float a);
20};