The open source OpenXR runtime
1// Copyright 2020-2023, Collabora Ltd.
2//
3// Author: Jakob Bornecrantz <jakob@collabora.com>
4// Author: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
5//
6// SPDX-License-Identifier: BSL-1.0
7
8#version 460
9
10
11layout (binding = 1) uniform sampler2D image;
12
13layout (location = 0) in vec2 uv;
14layout (location = 0) out vec4 out_color;
15
16
17void main ()
18{
19 out_color = texture(image, uv);
20}