{ "id": "syndicate", "name": "Syndicate", "description": "Play the Syndicate if you want to have a web of contacts everywhere you go.", "spellcast_trait": "finesse", "foundation_features": [ { "name": "Well-Connected", "description": "When you arrive in a prominent town or environment, you know somebody who calls this place home. Give them a name, note how you think they could be useful, and choose one fact from the following list:\n- They owe me a favor, but they’ll be hard to find.\n- They’re going to ask for something in exchange.\n- They’re always in a great deal of trouble.\n- We used to be together. It’s a long story.\n- We didn’t part on great terms." } ], "specialization_features": [ { "name": "Contacts Everywhere", "description": "Once per session, you can briefly call on a shady contact. Choose one of the following benefits and describe what brought them here to help you in this moment:\n- They provide 1 handful of gold, a unique tool, or a mundane object that the situation requires.\n- On your next action roll, their help provides a +3 bonus to the result of your Hope or Fear Die.\n- The next time you deal damage, they snipe from the shadows, adding 2d8 to your damage roll." } ], "mastery_features": [ { "name": "Reliable Backup", "description": "You can use your “Contacts Everywhere” feature three times per session. The following options are added to the list of benefits you can choose from when you use that feature:\n- When you mark 1 or more Hit Points, they can rush out to shield you, reducing the Hit Points marked by 1.\n- When you make a Presence Roll in conversation, they back you up. You can roll a d20 as your Hope Die." } ] }