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1#ifndef SIGCHAIN_H 2#define SIGCHAIN_H 3 4/** 5 * Code often wants to set a signal handler to clean up temporary files or 6 * other work-in-progress when we die unexpectedly. For multiple pieces of 7 * code to do this without conflicting, each piece of code must remember 8 * the old value of the handler and restore it either when: 9 * 10 * 1. The work-in-progress is finished, and the handler is no longer 11 * necessary. The handler should revert to the original behavior 12 * (either another handler, SIG_DFL, or SIG_IGN). 13 * 14 * 2. The signal is received. We should then do our cleanup, then chain 15 * to the next handler (or die if it is SIG_DFL). 16 * 17 * Sigchain is a tiny library for keeping a stack of handlers. Your handler 18 * and installation code should look something like: 19 * 20 * ------------------------------------------ 21 * void clean_foo_on_signal(int sig) 22 * { 23 * clean_foo(); 24 * sigchain_pop(sig); 25 * raise(sig); 26 * } 27 * 28 * void other_func() 29 * { 30 * sigchain_push_common(clean_foo_on_signal); 31 * mess_up_foo(); 32 * clean_foo(); 33 * } 34 * ------------------------------------------ 35 * 36 */ 37 38/** 39 * Handlers are given the typedef of sigchain_fun. This is the same type 40 * that is given to signal() or sigaction(). It is perfectly reasonable to 41 * push SIG_DFL or SIG_IGN onto the stack. 42 */ 43typedef void (*sigchain_fun)(int); 44 45/* You can sigchain_push and sigchain_pop individual signals. */ 46int sigchain_push(int sig, sigchain_fun f); 47int sigchain_pop(int sig); 48 49/** 50 * push the handler onto the stack for the common signals: 51 * SIGINT, SIGHUP, SIGTERM, SIGQUIT and SIGPIPE. 52 */ 53void sigchain_push_common(sigchain_fun f); 54 55void sigchain_pop_common(void); 56 57#endif /* SIGCHAIN_H */