#include "../include/config.h" #include "../include/player.h" #include "../include/raylib.h" #include int main() { InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "RPG"); SetTargetFPS(60); Player *player = player_create(0, 0); while (!WindowShouldClose()) { player_update(player); BeginDrawing(); ClearBackground(WHITE); BeginMode2D(player->camera); player_draw(player); EndMode2D(); EndDrawing(); } player_destroy(player); CloseWindow(); return EXIT_SUCCESS; }