Live location tracking and playback for the game "manhunt"
TODO#
Ben#
- Transport : Packet splitting
- Transport : Handle Errors
- Transport : Mark game started on client
- State : Event history tracking
- State : Post game sync
- API : Handling Profile Syncing
- ALL : State Update Events
- ALL : Game Replay Screen
- Frontend : Scaffolding
- Meta : CI Setup
- Meta : README Instructions
- Meta : Recipes for type binding generation
- Singaling: All of it