Live location tracking and playback for the game "manhunt"

TODO#

Ben#

  • Transport : Packet splitting
  • Transport : Handle Errors
  • Transport : Mark game started on client
  • State : Event history tracking
  • State : Post game sync
  • API : Handling Profile Syncing
  • ALL : State Update Events
  • ALL : Game Replay Screen
  • Frontend : Scaffolding
  • Meta : CI Setup
  • Meta : README Instructions
  • Meta : Recipes for type binding generation
  • Singaling: All of it